Motivation is one of the main bases for successful learning. Keeping the desire to learn in students requires structured content that allows a natural and progressive study (in which the student is aware of his own progress and satisfies his needs for self-realization). But, at the same time it requires extra elements that stimulate motivation and participation.
To combat dropout rates which tend to be high in corporate and learning environments, a motivation and coaching plan is necessary through a virtual campus or LMS (Learning Management System) with a system capable of setting objectives measuring achievements and communicating them to students (gamified evaluation).